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Old Jul 25, 2006, 03:32 AM // 03:32   #141
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Regardless, a number of us were discouraged at the PvE content Factions offered while a number of us as well enjoyed it. Personally, Factions did lack some PvE aspect.. but still in the end I really enjoyed it and still am enjoying it. Money well worth in my opinion. Now, onto purchasing Factions for my significant other..
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Old Jul 25, 2006, 06:05 AM // 06:05   #142
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Originally Posted by KurtTheBehemoth
I was an alcoholic a year ago and this game has kept me sober. It is the only thing I have enjoyed more than the bottle. I am just afraid of what will happen if I get bored with it. This is my personal concern. Please don't flame.
same here Kurt
i also stopped drinking and drugs not just because gw is more fun but it also interferes with my lvl of game play.
i was just getting bored with prophecies when factions came into play.
VIVA LE UPGRADES !

GJ man
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Old Jul 25, 2006, 06:57 AM // 06:57   #143
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Quote:
Originally Posted by lyra_song

I do agree that Chapter 3 needs better PvE content and a portion of the PvE community is disappointed.

A Portion?
Try 90% of ppl from Prophecies. Repeat buying will be lower for chapter 3 unless Arena Net shapes up.

Quote:
Originally Posted by SirShadowrunner
OK my turn now, lol, this is my story, this is my first on-line RPG game,
and it has been amazing fun and there is alot more to these kind of games
than I ever thought of.
The reason I choose GW was because the no monthly fees, but as I got hooked
on GW and have spent thousands of hours playing, I have come to realize
that even if GW had a fee like WoW it would not bother me in the least. I
realize $12.00 a month is "chicken feed" I bet most ppl here spend three
times that on pop and munchies every week playing the game.
I have completed Factions seven times with seven different professions already,
do you think I got my money's worth, YES I DID, problem is ppl don't want
to let go of the game because it is fun and like to see and be involved in
new things, just those NEW things are not panning out as good as most had
hoped for. I think we are going to see some new areas on the map open up
before Nightfall, I am praying hard, and if not, no big deal, I will just
truck along until the next chapter release.

p.s. Message to OP, I wish you the best of luck on your drinking problem,
your health comes first and gaming comes next.

Thankyou for your support but I beg you not to give Anet any ideas in the realm of monthly fees. lol

Quote:
Originally Posted by Kaguya
I suppose those duplicates are that way because those skills aren't ment to be Core skills, so instead we get these silly duplicates. If we start getting 3rd copies of these skills in Nightfall, I'll join up with the "wtf ANet"-choir, but for now.

UW and FoW are Core content, Nightfall will have them as well, so it's not something to cry about. But true, they should have added more of these areas, Melandru, Dwayna, Lyssa etc are still unused. And hopefully those will be Core as well.

Yes we all understand that UW and FoW are core content instances. The problem is that there is only UW and FoW and Guildwars is over a year old. The Last High level instance to come out was ToPK. Why isn't there a "Cantha ToPK" I beat Factions in the first week and most players agree that it needs some high level farming areas to keep it interesting. Instead, Arena Net is creating more content that has a price tag. My OP was meant for Anet to put in more content or they would loose their core customers.

*****

Added by Dralspire: Please stop posting multiple replies, rather put all your thoughts into one reply.
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Old Jul 25, 2006, 07:17 AM // 07:17   #144
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Quote:
Originally Posted by Eet GnomeSmasher
Yeah, people complaining about "pay the same, get less" do you really expect each chapter to have the same amount of content, the same type of content and have the same exact appeal?
God forbid, no. What I do expect though is a game with a decent amount of content, variety of content and some kind of appeal. What we got with Factions though is a game lacking in content, huge chunks of boring identical environs and not enough lasting appeal to make me want to play more than 1 character through it. Heck, there's not even anything to keep the one character I did play through it occupied after completing the storyline.

Quote:
Originally Posted by Eet GnomeSmasher
Right now, all I hear is "blah blah blah I hate Factions because it's different than Propecies. Wah wah wah." Geezus get over it. It's hardly a "pay the same get less" fact. It's only your opinion. If you want to threaten to quit over it, then go ahead. No one cares.
It's not a matter of opinion, it's cold hard fact. We're looking at a pathetically small amount of pre level 20 content, about half the amount of story missions Prophecies had, and hardly any endgame content at all.

Quote:
Originally Posted by Eet GnomeSmasher
I think I got my money's worth plenty just because I dont have to go through the tedious nonsense of Prophecies.
Wait, what? You're obsessively defending Factions with non-arguments, not even giving an inch when presented with simple quantifyable facts, and now even casually dismissing Prophecies as justification? This discussion is over as far as I'm concerned, because your line of argument just hit rock bottom.

If you want to foam at the mouth ranting about how some of us can't appreciate the 'tedious nonsense of Factions', then go ahead. No one cares.

Last edited by Gli; Jul 25, 2006 at 07:21 AM // 07:21..
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Old Jul 25, 2006, 07:31 AM // 07:31   #145
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Quote:
Originally Posted by Draxx
Why do PvP Players get SO Defensive,

Because there is ALOT more Critical threads floating around now than there has ever been...

If this many people are upset with the way a game is being run can you not see at all how there MAY just MAY be something wrong with how a large percentage of the PvE’ers Feel about it.

I am not a Player who plays PvP and would not presume to argue with anyone who does regarding controversial issues that Anet may have changed.

But the FACT of the matter is Guild Wars will not survive long without PvE OR PvP so even if you hate the noobs hate the Wammos Hate everything about PvE there will NOT be much of a game left without it.

So with that said please respect the opinion of people who have been solely playing PvE since the game begun. As I would players who have been playing PvP.

Everyone who posts here (well MOST) want to play Guild Wars so badly they come on here and argue their point because it means something to them.

And that is exactly why you should read it and see it destroying part of the game, YES it may NOT be your part of the game but it matters, as a whole so don’t just Blast PvE it achieves NOTHING!

Yeah, what would PvPers do without Pvesauce to pwn when bored. If there was no PvE the Arenas would be empty. Guild Wars is an organism that is slowly dying. Its organs (all players) need to work together to convince the brain (Arena Net) to quit smashing itself in the head with a hammer. PvE content must be improved to a point that it is worth $50 to the average player.
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Old Jul 25, 2006, 07:59 AM // 07:59   #146
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Quote:
I wonder if you bothered to read my Original Post? I am asking for more PvE content.
Indeed it's needed. Not for me but just for every1 that plays hardcore pve.
I decided yesterday to make a new char but i was so bored in Cantha that I just deleted the char and made a new 1 in Tyria.
Because my guildmates are on vacation why can't gvg and stuff so i have time for a good old prophecies campaign

Quote:
LOL the op is right it comes down to money! The fan base is rpg players.

If you don't have enough people buying this game, You will not have gw and by by pvp and gw!

I see that alot of pvp players have now effected these fourms!
Dude....the fan base is not only rpg players. Have a look around before you speak. Just look at the amount of guilds and ppl competing in the ladder. There is a yearly WC.
I don't see Anet organising a pve monster slay championship That would be a screaming and fighting party (noob you suck with your ranger, wamo FTW)

And you say pvp players have affected this forum?? sigh...most of them don't even think about coming here because ppl like you only flame at them.
What is your problem with pvp?? Not enough skills for it?
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Old Jul 25, 2006, 09:12 AM // 09:12   #147
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Quote:
Originally Posted by Eet GnomeSmasher
Im not going to even bother reading what you wrote Gli...So this post has nothing to do with you.

Complaining about a lack of content in GW while on the other hand complaining that it's bad business to make us pay for content is ridiculous.

If you want more Wow "content" (still no one has explained how WoW content is superious other than that it's longer) then go play WoW where you pay for it. You want more, you have to pay more.
Again, you tell us to go play WoW. We don't want to play WoW. We just want the subsequent chapters to measure up in content to Prophecies. Do you really want all of those who feel this way to just leave, because if Arena Net continues with their current business plan we will. Good luck trying to get an alliance battle with no opposing team.
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Old Jul 25, 2006, 09:15 AM // 09:15   #148
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I tried PvP right at the start - didnt like it at all - never played it since. I ONLY play PvE. I loved and still love Prophecies. Factions is a pile of **** basically imo.

What makes me sick is all the supposed "skill balancing" they do which is solely for PvP no matter what they say. Virtually every time they "balance", it is to the detriment of PvE players.

They are too focussed on PvP for my liking. They tried to get the PvE players to play more PvP by slipping in some PvP into the Factions PvE side which has only made matters worse.

If Nightfall is like Factions I will not be buying it. I realise that the views above go against the vast majority of peoples opinions, but they're mine so flame me!
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Old Jul 25, 2006, 09:15 AM // 09:15   #149
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Quote:
Originally Posted by Gli
God forbid, no. What I do expect though is a game with a decent amount of content, variety of content and some kind of appeal. What we got with Factions though is a game lacking in content, huge chunks of boring identical environs and not enough lasting appeal to make me want to play more than 1 character through it. Heck, there's not even anything to keep the one character I did play through it occupied after completing the storyline.
Funny, factions is basically the same as prophecies in that sense .. there are roughly the same number of environments, the same mobs of identical enemies... Did you expect massive changes?

Quote:
Originally Posted by Gli
It's not a matter of opinion, it's cold hard fact. We're looking at a pathetically small amount of pre level 20 content, about half the amount of story missions Prophecies had, and hardly any endgame content at all.
You really want to play more of the game without having good skills? Wow, that sounds incredibly lame.
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Old Jul 25, 2006, 09:46 AM // 09:46   #150
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I am officially getting this thread back on track. Who here would not want the maximum content for their money? This thread is just me begging Arena Net for bigger continents with more missions with some unique twists. Guild Wars is a big part of my life and I want us all to be happy. PvPers I love you PvEers I love you too

I just want more bang for my buck.

So lets start discussing things that could be improved.
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Old Jul 25, 2006, 10:26 AM // 10:26   #151
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Well, I went back and re-read this entire thread again to find some valid points (if any), and found these:

Quote:
Originally Posted by KurtTheBehemoth
A Portion?
Try 90% of ppl from Prophecies. Repeat buying will be lower for chapter 3 unless Arena Net shapes up.
.....I'm from Prophecies. I'm in the 10% portion of all Prophecies players just because I happen to (gasps) like Factions!?!?

I'm sorry but, where did you get this number?

Quote:
Originally Posted by KurtTheBehemoth
New and evolving high level areas like FoW and UW. Something new every couple of months. Dragon Festivals don't cut it. Plus, these areas must be available to all player regardless of the chapter they own.
Why do I have a feeling that....sorry to say this but, you're asking for FREE LUNCH?!
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Old Jul 25, 2006, 10:26 AM // 10:26   #152
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Quote:
Originally Posted by KurtTheBehemoth
This is an important subject that needs as much clarification as possible. If you have nothing to contribute then don't say anything.
You are not the first to create a thread about this topic and wont be the last, 9 pages of people rewording/rewriting what someone else has covered is dull.

Threads like this just end up in a flame war and this one is heading that way.

oh btw Anet has made good business from this game..they made ppl passionate about this game otherwise you all wouldnt be posting to such an extreme..
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Old Jul 25, 2006, 10:33 AM // 10:33   #153
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i would prefer more pve also but ah well.
It will come.
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Old Jul 25, 2006, 10:41 AM // 10:41   #154
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Quote:
Originally Posted by Malice Black
You are not the first to create a thread about this topic and wont be the last, 9 pages of people rewording/rewriting what someone else has covered is dull.

Threads like this just end up in a flame war and this one is heading that way.

oh btw Anet has made good business from this game..they made ppl passionate about this game otherwise you all wouldnt be posting to such an extreme..
If anything the fact this has been discussed before makes it more important that it is still an issue.

Yes people get to heated and to much of this would mean the thread should be closed but this has NOT happened as yet.

Stop making a page of this thread not about the issue, there are valid points in this thread that do need to be addressed, the sheer volume of players who think there is a problem just by POSTING here is something.

And I’m Sorry if this thread is not as exciting as you would like but that does not give you the right to demand it be closed.

Yes Guild Wars is fantastic… in a few months people will be saying Guild Wars ‘WAS’ Fantastic, that is what the majority of players here are concerned about.

Last edited by Draxx; Jul 25, 2006 at 10:58 AM // 10:58..
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Old Jul 25, 2006, 10:43 AM // 10:43   #155
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Quote:
Originally Posted by Cacheelma
Well, I went back and re-read this entire thread again to find some valid points (if any), and found these:



.....I'm from Prophecies. I'm in the 10% portion of all Prophecies players just because I happen to (gasps) like Factions!?!?

I'm sorry but, where did you get this number?



Why do I have a feeling that....sorry to say this but, you're asking for FREE LUNCH?!
If you could get more out of Guildwars wouldn't you want it. All i want is the same quantity and quality chapters as was in the original product.

Im gettin sleepy and really wish ppl would realize that Arena Net is starting to Nickel and Dime us by making a less quality chapter be a requirement to stay competitive. for example:

1 Storage increase only being available to cantha characters
2 Extra character slots for sale when they stole 2 of yours after you merged your accounts.

Are you happy with losing those slots just because you wanted to bring your Tyrian characters to cantha.

Remember, this would all be a non-issue if Factions had been even close to equal in content with respect to Prophecies. I don't like being forced to purchase an inferior product just to stay competitive. Therefore, if it continues to be inferior I will not purchase any more chapters.
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Old Jul 25, 2006, 10:59 AM // 10:59   #156
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Well the ebgames info about Nightfall, if it's true, seems to indicate a shift towards possibly more Prophecies-like PvE experience (at least in number of missions/areas to explore etc) so that might possibly indicate they've learned from the problems of Factions.

Keywords: If. Might. Possibly.
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Old Jul 25, 2006, 11:02 AM // 11:02   #157
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If thats the case then I will give big hugs to everyone. I shall pray to Dwayna all night for good content and a fulfilling storyline.
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Old Jul 25, 2006, 11:13 AM // 11:13   #158
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I would say factions had better, if a perhaps shorter PvE storyline. The missions i found more enjoyable, and less frustrating than prophecies, and the co-operative and competitive missions really brightened up the dulling PvE.

As for PvP players enjoying the various nerfs and buffs, i am a PvP player and i think i speak for most when i say that ANET is being a little too cuatious when it comes to changing skills.

Imo, what needs to happen in chapter 3 is not to introduce new proffesions, or even new areas, but actually make sure of 90% of the skills for each proffesion that just arnt used. A good example is that if ur wielding an axe, and u want an axe elite, which one does everybody take without fail?

So, if i have one request from ANET its not to add new content, its to start making use of the existing one. Imagine all the new builds if some skills were just made decent enough to even consider bringing (i am looking at you Spirit Light Weapon)

As for GW:N PvE. Looks like they are making the hencie feature more in depth now. Not sure how that will play out, but sounds interesting, so that may brighen up PvE.
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Old Jul 25, 2006, 11:14 AM // 11:14   #159
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And your point is.........?

You are going to play WoW and only GW Prophecies?
Alright, noted.

move along, nothing important to see.
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Old Jul 25, 2006, 11:20 AM // 11:20   #160
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Guild Wars Still Has alot of Promise and we all hope Nightfall will turn it around,

But Nerfing Everything is destroying anyone careing as much as anything else, what is the point in having more explorable areas when you cant farm anyway is how i feel because i love farming, i understand obviously the explorable areas will have other uses rather than farming, but recently the whole Guild Wars Experience has left me feeling like Everytime i achieve something it is ripped away from me.


Nightfall will be intresting and i hope they make something available to make farming and running more viable... even IF you dont like ti FINE!... but this is part of Guild Wars Still is and always will be, doesnt matter how much you flame me for saying it.

Getting All the main aspects of the game into a product (a sequal especially.) is so important and this is the main problem with the Guild Wars Model So far. that is insists you fit around the game.

Which is never going to last long, it alienates alot of players which is not viable if you wish to keep buisness

Simple.

(Things NEED to be moaned about for them to be improved.)
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